Unreal engine Tips and Tricks (and also blender now)
Tips, shortcuts, and UI reminders for unreal 5.6.1 or something idk the version. latest as of 12 11 2025
RMB means holding right mouse button, right mouse means clicking right mouse button. This is only online so i can find it easier.
moving:
RMB: look
RMB + one of the keys below: move in that direction
WASD: forward back left right, on a flat plane
E: up
Q: down
scroll wheel to speed up flight
manipulating objects
left mouse click on object: select object
W: move selected widget
E: rotate
R: Scale
general
G: toggles to game view mode
f11: Immersive mode (tab on firealpaca) removes all panes
ctrl + space: open content drawer
select object, crtl + b: find object in content draw file tree
H: hide selected object from view
F: "focus" snap to selected object
ctrl + D: duplicate object (also alt + drag w' movement tool)
alt + LMB: rotate around selected object
L + LMB: rotate the sun around selected object
f2: rename file/object
eventgraph/blueprint stuff
RMB: pan across nodes
scroll: zoom
when running using play icon, shift + f1: release mouse from play screen
right click: create new node
alt + left click: break connection between nodes
ctrl + drag end of connection ("pin"): move end to new node without breaking existing connection
ctrl + E: edit selected asset
B + left click: create branch (if statement)
ctrl + drag: get variable
alt + drag: set variable
top of viewport options
Show: eye icon. Toggles visibility of lighting, objects, effects, grid, etc.
Transform: leftmost on top pane is actually an everything button, but others are options for transforming objects in the world. Left to right: select (Q), move (W), rotate (E), and scale (R).
Coordinates: globe icon.
Snapping: Magnet. Magnet icon has more settings in a dropdown. move, rotate, and scale are blue beside it. They can be toggled off (blue goes grey when clicked) or their snapping can be altered (e.g. move (grid with magnet) is currently at 10 (cm). change to 100 to set snapping to 1m increments.)
View: Labelled "Lit" with sphere icon when lit is selected, otherwise just the one next to show (eye icon). This changes how you view the game world as a developer, with options like lighting only, wireframe, and lit.
all tips from this video but it honestly looks easier to just go the c++ route than the weird blueprint route.
blender tips yay
shortcuts (found in a notebook from my closet)
shift + S: Cursor options/wheel menu
numpad: change view
shift + A: add options
G: move selected object
W: select tool
R: rotate
S: scale
T: transform
hold D: Annotate, ctrl to erase
M: measure
press mouse scroll wheel: rotate view
scroll mouse scroll wheel: zoom view
shift + press mouse wheel: move view
A: select all
alt + Z: xray mode on object
E: extrude
ctrl + R: add perpendicular edge(?) WHICH MEANS go to edge select in edit mode, then hover over an edge and hold ctrl + R to create a new edge/cut in the face. scroll wheel to increase the number of slices
alt + S: scale along normals
K: knife tool
tab: change to previous mode
double press R: free rotate
ctrl + L: select loose faces
ctrl + J: join objects
square w circle in it (w' dot in circle): proportional editing (top)
square with kite in it: smooth mode (left)
C: selection tool
Shift + D: duplicate selected area
P: separate options
F: add face between selected vertices
Alt + N: normal options
Z: view options
Shift + Alt: easy select aka select whole loop edge
Ctrl + B: make bevel
Ctrl + B + scroll mouse: add edges while making bevel
Select cmera + num 0: camera pov
Shift + click: select multiple
M while multiselect: collection settings
Ctrl + B: select camera view only
Ctrl and +: grow selected area
youtube tutorials that look useful
Fix This Topology Mistake | Blender Beginners
Unreal Engine 5 Horror Game Dev Series
Blender Boolean Modifier Tutorial for union, difference, and intersect
Align vertices EASILY in Blender!
Learn Low Poly Modeling in Blender 2.9 / 2.8
Add a texture to an object in Blender
Blender 4.0: How to UV Unwrap Anything
Unreal Engine 5 Tutorial: How To Create Your Own Custom Decals and Posters
Blender 4.0: How to UV Unwrap Anything
Unreal Engine 5.6 - Create Hair & Fur Material with Shell Texturing (Step-by-Step)
UE5: Materials (Ep.7 Tiling Texture)
Unreal Engine 5 Tutorial: How To Create Your Own Custom Decals and Posters
REALISTIC Flashlight in Unreal Engine 5 – Fast Tutorial
UE5: Create Map Widget - Tutorial
Interior Level & Environment Design Tips for Solo Game Devs | Unity | Unreal
Smooth Fade UI Animation in Unreal Engine (Beginner Friendly Tutorial)